﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;

namespace Iworld.Game.Model
{
    /// <summary>
    /// 牌轮的状态
    /// </summary>
    [DataContract]
    public enum GameChapterStatus
    {
        [EnumMember]
        从未开奖=0,

        [EnumMember]
        正在开奖=1,

        [EnumMember]
        开奖结束=2,

        [EnumMember]
        终止=3


    }
}
